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Graphics2025
Moteur 3D en C++ avec OpenGL
Real-time 3D rendering engine developed from scratch
In development
Detailed description
Complete 3D graphics engine developed in C++ with OpenGL. Supports PBR rendering, dynamic shadows, post-processing and an ECS (Entity Component System).
Key features
- PBR (Physically Based Rendering)
- Dynamic shadow system
- High-performance ECS architecture
- GPU optimizations (instancing, frustum culling)
Technologies used
C++OpenGLGLSLGLMGLFW